Design – Simple changes are insufficient.
- Inside-out tracking is provided by a preinstalled metal backplate.
- Earphones have undergone numerous modifications.
- The lens resolution has been increased to 2880 x 1700.
The Vive Cosmos Elite appears to be identical to HTC’s other PC VR headsets. It includes a cabled main headset with the same cyber-punk aesthetic as the regular Cosmos, as well as two ground stations and wizard control systems.
The only distinction compared to the frequent Cosmos is that it has better tracking on paper thanks to a handy preinstalled put added pressure and sensor setup. When partnered with the supplied ground stations, the plate, thus according HTC, provides inside-out monitoring and enhanced room-scaling precision.
Other redesigns are more nuanced and consist of minor upgrades. These include redesigned earphones with improved audio, “on-form-fitting” ergonomic design, and upgraded greater res 2880 x 1700 lenses, according to HTC. The latter is the headset’s main selling point, outperforming the Rift S’s negotiated settlement of 25601440.
Although the increased resolution as well as managed to improve audio and monitoring are remarkable, the absence of obvious adjustments is disheartening for a headset that costs twice as much as its nearest competitor. The base stations and controllers are exactly equivalent to those found with the previous-generation Vivo.
The Vive Cosmos Elite control systems are a step back.
- Headset comes with the original Vive wands.
- Can’t compete with Oculus Gamepad controller yet.
We’ve never ever been totally sold on the Vive’s wand controllers here at Trusted Towers. They certainly gave the first-generation Vive a clear advantage over the Oculus, which only supported Xbox controllers at launch. However, since the official launch of the Oculus Touch, the Vive talismans have felt clumsy.
Setup – The Vive Cosmos Elite’s likely impacts make it difficult to use.
It’s also slightly disheartening that Vive hasn’t did manage to simplify the Cosmos Elite setup procedure. Already when you start, you’ll need a pretty capable gaming PC.
Verdict
The Vive Cosmos Elite is a competent Wired headset, but it falls short of justifying its £900 price tag. The remarkable room-scaling, movement, and high pixel density combine to make this pair of headphones among the best Virtual reality systems yet, but its time-consuming setup, wired limitations, and finicky space needed have become so inconvenient that it takes a lot of self discipline even to actually play. The Cosmos Elite could attract to development companies and hardcore game players, but most folks will favor the Oculus Quest’s comfort.
After that, you must install the Vive setup apps and obey the on-screen directions. This task requires you to put the ground stations on different sides of a playroom at approximately 2m heights and then chart out your play area with the wands.
The software’s step-by-step guidance is beneficial, but the procedure is still time-consuming. The base stations must still be plugged into a power outlet and positioned at least 5m off from each other.
The button layout is straightforward, though they’re heavier as well as bulkier than on the Touch. This, combined with an extended design, causes them to feel less comfy and interactive than Oculus competitors.