Touted as a fantasy adventure, Testament: The Order of High-Human turns out to be quite bizarre and is essentially a combination of poorly executed bad ideas. It has repetitive and infuriating combat, while the story is cliché, convoluted and downright boring. Plus, it also has a lot of bugs that eventually get on your nerves and it drags on for about 40 hours.
The story
The setting of Testament is the first missed opportunity for the game for distinguishing itself because it has opted for the familiar fantasy land of Tessara. It comes with dragons, halflings and people who have the ability of shooting fire from their hands. Your character is called Aran, the immortal yet utterly lifeless god-king and your brother has usurped you. He suffers from the typical bad guy disease and is completely evil, not to mention a creep.
The story begins where you have already been betrayed and dethroned and there is no preface to help you catch up. Now beings a very predictable revenge quest where you have to get your strength back and take your enemies down. When you start exploring the setting, you will listen to a ton of dialogues that are nothing more than clichés related to darkness, light and truth that you have already heard thousands of time before.
The store does have a lot of history, characters and lore, but they lack substance and are extremely common. There are monologues that eventually become repetitive and do not really add any value. Likewise, you are told about fantasy concepts that are not connected to anything that is happening on-screen.
The problems
You play the protagonist, who is a good and technically knows everything about Tessara, but the problem is that you don’t. Therefore, to catch you up, the character talks to himself constantly and this kind of story-telling gets super boring. Most importantly, most of the things that come out of Aran’s mouth are not even remotely relevant to the revenge quest.
Another issue is that most of the characters do not have any gravitas or charisma to keep you hooked. Aran seems bizarre and devoid of emotion most of the time and the delivery of jokes is just poor. The monologues that bad guys deliver are cringe-worthy to say the least and do not induce any loathing or fear.
The combat
While the story is annoying and the characters are un-relatable, they are not as painful as the combat in Testament. Every couple of minutes, you will encounter waves of enemies and you have to fight them off with a bow, sword and magic, but these encounters are extremely frustrating. Almost every battle is the same and there are only a couple of variables, which are very rare.
The enemy types are also very limited and they emerge from every corner. They all attack you at the same time, so you have to be constantly on the move and pick them off one by one. While it should be challenging, it just feels chaotic because rather than attacking, you are too busy dodging.
The Verdict
Testament: The Order of High-Human is a fantasy adventure role-playing game that ends up testing your patience at the end of the day because of how tedious it actually is.