The events of Sniper Elite 5 take place in the weeks and days leading up to, during, and following D-Day, which occurred on June 6, 1944, when Allied forces launched a joint sea-based and airborne assault of Normandy. In order to discreetly disrupt enemy operations in advance of the French theatre of battle, your first task is to blow up reinforced coastal positions, disable telecommunications, and destroy AA guns. However, it really doesn’t take long to uncover yet another evil Nazi conspiracy that has the potential to escalate the conflict; it is up to Fairburne to thwart their schemes and prevent a global catastrophe.
You’ll accomplish this by sniping, blasting, and slashing your way through a variety of locations in northern France, from the destroyed coastal town of Saint-Nazaire to a charming chateau in the heart of beautiful countryside. These surroundings are frequently stunning, especially in the beginning, with the vibrant beauty offering a strong contrast to the horrible bloodshed taking place all around it—bloodshed that most frequently explodes from a sniper rifle’s barrel.
However, Sniper Elite 5’s introduction of a robust weapon customization mechanism makes combat feel more intimate. Each mission is dotted with a variety of workbenches. Numerous sights, muzzle devices, types of ammunition, foregrips, and other options are available.
The flexibility each map provides is wonderful, but there are sadly a few instances where the illusion is broken by intangible barriers if it’s a waist-high wall you can’t climb over yet appear to be able to, or a thin row of shrubs that prove impassable. The maps aren’t sequential in any meaning of the phrase, yet these obstacles might occasionally give the impression that you are being led in a specific path. They can also be annoying when you’re attempting to elude a hostile patrol only to find that you’re blocked by vegetation along either side of the trail.
Sniper Elite 5 adds a multi – player invading mode that is comparable to those in the Souls games or Deathloop, which somewhat mitigates these drawbacks when playing the campaign with a friend in co-op. By activating this mode, you will gain extra experience points (XP) for all of your actions, which may then be used to purchase upgrades like greater health and a bigger inventory. You will, however, be open to invasion by a different player who can join your game as an Axis sniper. As you both try to eliminate one another, this changes things into a suspenseful game of cat and mouse. Whereas the besieged player has the option to call a scout and divulge their location, the invader can use the AI to find Fairburne.
With yet another sizable open-ended playground for you to play about in, Sniper Elite 5 builds on the success of its direct predecessor. This time around, there is a renewed focus on player agency that permeates every part of its design, from the way each expansive area is built to the addition of a robust system for customising weapons. At times, invisible obstructions have a tendency to ruin the immersion, and the AI can be too picky as it alternates between competency and stupidity. Sniper Elite 5 has attained mastery in long-distance combat.