Overview
Nick Kyrgios of Australia is the upper spun maverick of the tennis world, a controversy-courting Happy Gilmore-like figure who doesn’t so much march to the beat of his own drum as shamelessly stomp all over Wimbledon’s stuffy, all-white traditions. His notable layout on the cover of Matchpoint: Tennis Championships raises expectations that developer Torus Games’ debut tennis computation will finally shake up the stagnant tennis genre… but, sadly, that hasn’t proven to be true. Matchpoint’s smooth yet unbalanced gameplay, uninspiring career mode, and remarkably restricted multi – player support mean that the only thing it has in common with its provocative cover star is an overarching sense of squandered potential.
Players
Matchpoint’s uncluttered control layout makes it extremely simple to learn. Your player’s movement is heavily aided, so you only need to prompt the joystick in the general direction of a returned ball, and they’ll be guided to the ideal position to meet it. This allows you to keep your work starting on your opponent’s side of the court, where you can guide around a supper plate-sized reticle and pull off a standard range of tennis shots with pinpoint accuracy that rivals Djokavic’s.
Animations of Players
While the player animations are seamless and the courtside detail is crisp, each competition has a distinct lack of life and no real sense of occasion, with each tournament culminating in the very same static result screen. There are no trophy presentations after finals, no handshakes between gamers, no statistical overlays in the telecast presentation, and the tiny bunch of people in the crowd are so heavily reused that it’s almost as if stadium tickets were on sale for “buy one get two free” deals for sets of identical triplets.
Similar cosmetic restrictions are imposed on your creation player. With only a few heads and haircuts to choose from and no way to customise service motions or exertion grunts, it’s nearly impossible to generate anyone other than John or Jane Smith from the United States of Generica. Worse, while the 18 licenced professionals in Matchpoint are dressed in branded gear from Nike and Adidas, the apparel and accessories accessible to your player is completely unbranded.
Plays of the Weak
While real-world stars like Daniil Medvedev and Taylor Fritz appear on the men’s tour, and Victoria Azarenka and Madison Keys appear on the women’s, the vast majority of matches in Matchpoint’s career are performed against fictional opponents. While it’s difficult to distinguish these carbon-copy competitors because they’re cut from the same limited character customization suite of tools as your avatar, Matchpoint does try to inject some individual identity into each of them by giving them a handful of pluses and minuses that can be revealed during a match.
The Decision
Matchpoint: Tennis Championships offers a realistic tennis experience with realistic scenarios and player reactions. Matchpoint: Tennis Championships combines sophisticated character animations with unprecedented player control to create realistic rallies in which every racket swing counts. The game has an extensive single player as well as a unique rivalry system. Begin your adventure in single-player or multiplayer online mode. A robust career mode with a merit-based ranking system enables accurate and competitive matchmaking. Make your own 3D tennis star. Choose your look, fashion, and play style from a plethora of customization options, including realistic techniques like left- or right-handed, one-handed, or two-handed left hook. As a tennis professional, you must dominate the court.